![]() ![]() ![]() (Thx to Zeke)įixed Atlas Tomahawk duplicate module tag. (Thx to Zeke)įixed Atlas Delta duplicate module tag. (Thx to Zeke)įixed Atlas Stealth Ranger duplicate module tag. (Thx to Zeke)įixed Atlas Ranger duplicate module tag. (Thx to Zeke)įixed Atlas Osprey duplicate module tag. (Thx to Zeke)įixed Atlas Chinook missing armor. (Thx to Zeke)įixed Atlas Strategy Center duplicate module tag. ![]() (Thx to Zeke)įixed Atlas War Factory duplicate module tag. (Thx to Zeke)įixed Atlas Airfield duplicate module tag. (Thx to Zeke)įixed Abrams tank gun missing Detonation FX.įixed Bradley tank gun missing Detonation FX.įixed Abrams machine gun missing fire sound.įixed Atlas Command Center duplicate module tag.įixed Atlas Oil Derrick duplicate module tag.įixed Atlas Tomahawk Battery missing weapon. Infantry now has chemical suits armor by default.įixed bug where nuclear missiles would fly off at a weird angle. Reduced Ranger horde bonus requirement to 7 units. Several upgrades moved to the Strategy Center: M2 Bradley not able to move on cliffs, but only on land and sea.īradley now starts with 2 rangers instead of 3.Ĭhanged the Uranium Shells and Nuclear Tanks upgrades price to $2500 each.Ĭhanged nuclear missiles to neutron missiles (no radiation fallout). Paradrop 3: 10 Stealth Rangers, 10 Missile Defenders, 2 Bradleys Stealth Rangers are now able to climb cliffs and move faster than normal rangers. The ICBM now requires $10,000 and takes 5 minutes to be built.Ĭhanged the countdown timer of the Artillery Barrage to 4 minutes.ĭelta Force can also climb cliffs and swim (kind of). New textures for the advanced control rods.Ĭhanged the countdown timer of the ICBM to 7 minutes to compensate for the increased power. (Thx to ShockWave Mod)Īdded the Hacker Van, which can detect stealthy units and transport hackers while they hack for money.Ī new power plant advanced control rods upgrade unique for Atlas. (Thx to Chappi’s two stage nuke mod)Īdded the AH-6 Littlebird (scout helicopter), which has an anti-infantry weapon and can carry 4 infantry units. (Thx to ShockWave Mod)Ī new neutron missile (ICBM) effect. (Thx to ShockWave Mod)Īdded Apache Attack Helicopter. Removed Beige color due to similarity with white used for neutrals.Īdded the B2 Spirit Bomber and B2 Spirit Nuclear Bombs upgrade. General’s Challenge is now working properly! (you can play and win missions)Ītlas video animation added in Generals Challenge.Ĭustomized the control bar for Atlas General. For a full list of mod features, take a look at the mod description instead.Ĭhanged Atlas Logo -> Created an original oneĪ clock has been added on the bottom left corner of the main menu. The Atlas General utilizes the game's most advanced units from all factions and also adds several new units and tactics to the game.It should be considered as a buffed up version of the boss general.Ĭhanges are relative to version 2 of the mod. A mod for Command and Conquer Generals: Zero Hour which adds a new faction to the game called Atlas General. ![]()
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